Under active development. Breaking changes expected. APIs, installers, and UI may shift between releases.
The lean, headless worker
The compute-node profile name is reserved and the ados-compute engine is in place. The standalone headless worker is being built. Run heavy compute on the Workstation today, and add dedicated workers as this profile matures.
THE IDEA
A worker, not a console
The Workstation carries the GPU engine and all the UI and the ground link. The compute node keeps only the engine. No dashboard, no video, no ground link, just a machine that does the heavy math and hands the answer back.
NAMING
Workstation vs compute node
Both run the ados-compute engine. The Workstation is the operator's whole machine and typically the master. The compute node is a stripped-down worker that exists only to add capacity.
| Workstation | Compute node | |
|---|---|---|
| Role | Operator console | Headless worker |
| GPU compute engine | ✓ | ✓ |
| Mission Control UI | ✓ | — |
| Ground link | ✓ | — |
| Cluster position | Master (typical) | Worker |
| Status | Available | In development |
Role
GPU compute engine
Mission Control UI
Ground link
Cluster position
Status
DESIGN
Compute-node profile
- Compute engine
- ados-compute
- Interface
- None (headless)
- Jobs
- Reconstruction, vision inference
- Cluster role
- Worker
- Selection
- Capability-weighted by GPU and memory
- Relationship
- Lean sibling of the Workstation
- License
- GPLv3, open source
EXPLORE
Related
Scale reconstruction across many machines
Compute nodes join a Workstation-led cluster to add GPU throughput. Read how the cluster schedules work.
See the cluster