ATLAS FORGE

The reconstruction workbench

Atlas Forge is where captured flight data becomes a 3D world model. It runs on the Workstation's GPU: reconstruct a capture into a gaussian splat, point cloud, mesh and occupancy grid, view it in a selectable viewer, and stream it to Mission Control. Available as the World Engine extension.
4
Selectable viewers
4
World-model outputs
GPU
Reconstruction
Live
Stream to GCS

Capture in, world model out.

Capture in, world model out.

HOW IT WORKS

From keyframes to a world model

The drone captures pose-tagged keyframes as it flies. Atlas Forge reconstructs them on the Workstation, then streams the result to the operator in the viewer of their choice.

Capture to reconstruction
Capturepose-tagged keyframes
one camera up to an all-sides rigon-board VIO or offloaded SLAM pose
Reconstructon the Workstation GPU
gaussian splatpoint cloudmeshoccupancy grid
View and streamto Mission Control
live and post-flight
Rerunworld + live
Splatgaussian splats
Cloudpoint cloud
LODvery large clouds
Reconstruction is GPU heavy and does not run on the drone. The vehicle is the camera; Atlas Forge on the Workstation is the reconstructor.

THE WORKBENCH

Process, view, stream, test

Atlas Forge is the operator's workbench for the world model. Four operations cover the run from raw capture to a checked, streaming reconstruction.

Process: one job API

Stopping a capture bags the session and the node reconstructs it. Every reconstruction is a job you can list, watch and cancel. COLMAP and a splat trainer installed on the host do the heavy lifting.

POST api/compute/datasets
POST api/compute/jobs
GET  api/compute/jobs/:id
GET  api/compute/jobs/:id/outputs
WS   ws/atlas/:device_id

View

Switch viewers on the same world: Rerun for the world and live stream, a splat viewer, a point-cloud viewer, and a level-of-detail viewer for very large clouds.

Stream

The world model streams to Mission Control as it builds and after the flight, so the map fills in live rather than waiting for a full offline export.

Test: rerun a saved capture

Upload a stored keyframe bag as a dataset and run it through reconstruction again, no vehicle needed. With no reconstruction backend installed, the job finishes with a placeholder that Mission Control marks as one and never shows as a real world model.

VIEWERS

One capture, four ways to see it

The world model is shared data. Every viewer reads the same reconstruction, so you pick the tool that fits the job instead of re-exporting.

command.altnautica.com
Mission Control 3D view rendering terrain and a flight pathMission Control 3D view rendering terrain and a flight path
Viewer and output support
Rerun
Default world viewer, live stream, recordings
Splat
Photoreal gaussian splats
Cloud
Dense point cloud
LOD
Point budget for multi-million-point clouds
Outputs
Splat, point cloud, mesh, occupancy grid
Shared data
Other extensions can subscribe to the model

PART OF ADOS ATLAS

The compute side of the world model

Atlas Forge is the workbench where ADOS Atlas reconstructions run. The drone captures, the Workstation reconstructs, and Mission Control views. Read how the full world-model pipeline fits together.

See ADOS Atlas

Reconstruct the world your drones fly through

Atlas Forge is the compute side of the ADOS Atlas world model. The installer turns it on by default with the Workstation profile.

See ADOS Atlas
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